Tuesday, 3. August 2021
With the help of the armor forging art you can make your own bag. Depending on your profession level, you can choose between 4 different bags made of Coarse Leather, Rugged Leather, Layered Leather and Infused Leather.
Coarse Leather Adventurer’s Satchel
- Armorsmithing Level 0
- Encumbrance: +120
- Perks: 1
- 45 Coarse Leather or higher Tier Materials
- 25 Linen or higher Tier Materials
- 10 Iron Ingot or higher Tier Materials
- 1x Minor Rune of Holding (1.000 Token and 250 Coins at your Faction Representative’s Shop)
Rugged Leather Adventurer’s Satchel
- Armorsmithing Level 50
- Encumbrance: +180
- Perks: 2
- 45 Raues Leather or higher Tier Materials
- 25 Leinen or higher Tier Materials
- 10 Eisenbarren or higher Tier Materials
- https://nwdb.info/db/item/HoldingRuneT3
- 1x Major Rune of Holding (3.000 Token and 500 Coins at your Faction Representative’s Shop)
Layered Leather Adventurer’s Satchel
- Armorsmithing Level 100
- Encumbrance: +265
- Perks: 3
- 45 Layered Leather or higher Tier Materials
- 25 Linen or higher Tier Materials
- 10 Iron Ingot or higher Tier Materials
- 1x Greater Rune of Holding (5.000 Token and 1.000 Coins at your Faction Representative’s Shop)
Infused Leather Adventurer’s Satchel
- Armorsmithing Level 150
- Encumbrance: +360
- Perks: 3
- 45 Infused Leather or higher Tier Materials
- 25 Linen or higher Tier Materials
- 10 Iron Ingot or higher Tier Materials
- 1x Grand Rune of Holding (7.500 Token and 1.500 Coins at your Faction Representative’s Shop)
In order to buy these runes from your faction trader, you will need to complete quests for your faction and collect tokens.
As you can see, there are also perks for bags that give you certain advantages.
Perks for your bags
- Tanner’s Burden – Animal Fang
Reduce the weight of rawhide, leather, and skinning knives by 5%. - Extra Pockets – Sliver of Adderstone
You can hold 50 more weight. - Luck – Chunk of Adderstone
+0.5% chance at rare items from chests and monsters. - Alchemist’s Burden – Steel Arcanist’s Charm
Reduce the weight of alchemy reagents, potions, and sickles by 5%. - Quartmaster’s Burden – Steel Armorer’s Charm
Reduce the weight of armor by 5%. - Azoth Attuned – Vial of Azoth Oil
When you gain Azoth gain 3% more. - Gourmand’s Burden – Steel Chef’s Charm
Reduces the weight of raw and cooked food by 5%. - Prospector’s Burden – Sliver of Cobalt
Reduce the weight of ores, ingots, and pickaxes by 5%. - Plentiful Shells – Steel Engineer’s Charm
When hit with a rifle 5% chance you gain ammo. - Plentiful Arrows – Starmetal Engineer’s Charm
When hit with a bow 5% chance you gain an arrow. - Quarryman’s Burden – Steel Jewelcrafter’s Charm
Reduce the weight of stone, blocks, gems, and pickaxes 5%. - Lumberjack’s Burden – Drop of Sap
Reduce the weight of wood, timber, and logging axes by 5%. - Weaver’s Burden – Verbena Stem
Reduce the weight of fiber, cloth, and sickles by 5%. - Mercenary’s Burden – Steel Weaponsmith’s Charm
Reduce the weight of weapons and ammunition by 5%.
As you could see, even the smallest bag (Tier 2) has a chance to have a perk. Infused Leather Adventurer’s Satchel (Tier IV) even has a chance of 3 perks.
You can determine one of these perks if you have the special resource for it. The other effects can be created without the addition of Azoth with a Low or Medium chance.
With the addition of Azoth, for example, you get a high chance for 3 perks on your Tier IV bag.
In my eyes the perk from Sliver of Adderstone makes the most sense, because the +50 kg more pocket spaces can be used for everything.
These bags are tradable and can be sold at the trading post for coins.