Armoring

Tuesday, 23. November 2021 Patch 1.1.0

Basics

  • Armoring is a Crafting Profession
  • Maximum Level 200
  • With Armorsmithing you make armor from cloth, leather (at the Outfitting Station) and metal (at the Forge)
  • You can craft bags for more bag space.
  • With the help of Azoth and Special Resources you determine the value of the items
  • Buildings: Outfitting Station Tier 2-5, Forge Tier 2-5

Leveling Armoring from 1-200

For each item you craft you get experience. For items that are available from Skill Level 0, you’ll get significantly fewer experience points compared to an item that is unlocked at Level 150. Theoretically you can increase your Skill Level with every item. But beware: The cheapest material is not always the cheapest solution!

You can start crafting various armor sets made of metal, cloth and leather right from the beginning at Level 0. All metal armor is made at the Forge. For cloth and leather you need the Outfitting Station as a building.

Since you can get these materials very easily by farming or buying them at the trading post, you can level up your profession quite quick. Even if you can make better armor with a higher level, it usually makes more sense to stay on the Tier 2 Armor because the required materials are much cheaper.

You should try to sell some of the weapons and salvage the rest (here you can see how!), as this will give you materials to build more items.

1-50

32 x Linen Dress | 32 x Coarse Leather Shirt | 62 x Iron Plate Greaves

Requires Outfitting Station or Forge Tier 2

Required Materials:
Linen Dress

704 x Linen

crafted with 2.816 Fibers

384 x Coarse Leather

crafted with 1.536 Rawhide

32 x Iron Ingot

crafted with 128 Iron Ore

Required Materials:
Coarse Leather Shirt

384 x Linen

crafted with 1.536 Fibers

704 x Coarse Leather

crafted with 2.816 Rawhide

32 x Iron Ingot

crafted with 128 Iron Ore

Required Materials:
Iron Plate Greaves

124 x Linen

crafted with 496 Fibers

372 x Coarse Leather

crafted with 1.488 Rawhide

620 x Iron Ingot

crafted with 2.480 Iron Ore

50-100

384 x Sateen Gloves | Rugged Leather Gloves | Steel Plate Gauntlets

Requires Outfitting Station or Forge Tier 3

Required Materials:
Sateen Gloves

1.536 x Sateen

  • 6.144 Linen (24.576 Fibers)
  • 1.536 Crossweave

1.536 x Coarse Leather

  • 6.144 Rawhide

384 x Iron Ingot

  • 1.536 Iron Ore
Required Materials:
Rugged Leather Gloves

1.536 x Shadecloth

  • Refining Material

1.536 x Rugged Leather

  • 6.144 Coarse Leather
  • 1.536 Tannin

384 x Iron Ingot

  • 1.536 Iron Ore
Required Materials:
Steel Plate Gauntlets

320 x Shadecloth

  • Refining Material

1.536 x Coarse Leather

  • 6.144 Rawhide

1.536 x Steel Ingot

  • 4.608 Iron Ingot
  • 3.072 Charcoal
  • 1.536 Flux

100-200

4.433 x Silk Gloves or 4.434 x Layered Leather Gloves

Requires Outfitting Station Tier 4

Required Materials:
Silk Gloves

17.736 x Silk

  • 106.416 Silk Threads
  • 35.472 Satin
  • 17.736 Cloth Weave (Refining Material)
    With the choice of the refining materials for Sateen (needed for the production of Silk) and Silk itself, it is possible to reduce the cost of production by the bonus possible in the production. Using Wireweave instead of Crossweave can save you up to 30% in material.

17.736 x Coarse Leather

crafted with 70.944 Rawhide

4.434 x Iron Ingot

crafted with 17.736 Iron Ore

Required Materials:
Layered Leather Gloves

50.976 x Linen

crafted with 203.904 Fibers

17.735 x Layered Leather

crafted with 106.410 Thick Hide, 35.480 Rugged Leather, 17.735 Tannin

4.434 x Iron Ingot

crafted with 17.736 Ore

Quick Info: Special Resources

Effects are random in low chance crafting unless you add a special raw material.

By default, you always have a small chance of an effect, this chance can be increased by Azoth. With an effect the quality of the item changes.

Besondere Rohstoffe verbessern die Eigenschaft eines Gegenstands

With these special resources you can determine attributes like strength, dexterity, buffs against NPCs, etc. You can buy these effects from other players at the trading post or collect them yourself from enemies or chests.

If you have Azoth, I recommend you use it for crafting, because the higher the quality level (Common, Untypical, Rare, etc.) the more valuable the armor is at the trading post.

Quick Info: Azoth

Azoth is a special resource on Aeternum because it can be obtained and used in many ways. You will be rewarded with Azoth for certain tasks or you can mine it from nature with the right effect.

It is used for fast travel through Aeternum but also for crafting items.
By default, most items have only a low chance of gaining attributes, effects, and gem slots. With the addition of Azoth, they have a high chance.

You should therefore always use Azoth when crafting if possible, as your item will become much more valuable and efficient with effects and sockets.

When you use better materials to craft items, the armor value increases and you can use more Azoth.

The more effects you have on your item, the higher its quality level (Common, Untypical, Rare, etc.) will be.

Quick Info: Better Materials

There is also the possibility to use more expensive materials for the production. For example, if you don’t have rough leather, but coarse leather, you can click on the leather and remove the checkmark from the “Owned Items” box.
Now you can see which materials you can use.

The rank and rarity of the primary material determines the rank as well as the armor value of the manufactured item. For example, if you use an atypical material instead of a common one, the item becomes at least atypical.

The rank and rarity of the secondary materials affect the Gear Score of the crafted item. As mentioned above, a higher value allows you to use more Azoth.

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